Join our growing team!

As content creators push the boundaries of what is possible on mobile hardware, bad user ratings have become a major pain-point leading to bad reviews and slower commercial progress. In response, GameBench built the industry's first platform-agnostic profiling and benchmarking tool for iOS and Android, which is used by many of the world's biggest game studios, streaming platforms, chip designers and device manufacturers to help spot bad UX before products or updates are released to the market.

GameBench is always on the lookout for people who are as excited as we are to help shape the future of mobile gaming performance. 

If you want to be part of this rapidly-growing area of entertainment technology, please take a look at our vacancies below and get in touch. 

Current Vacancies


Business Development Manager (Gaming)

 

The GameBench team is looking for a Business Development Manager who can help us grow rapidly in the mobile gaming ecosystem. Your job will be to grow our client base by generating high quality leads by taking GameBench's key features, their usability, case studies to its target audience - Gaming studios, Developers and Smartphone OEMs.

Read More

Location: Bristol (UK) / Los Angeles (USA)

Biz dev mission

Lead generation: The absolute cornerstone of this role, you must be confident in reaching out to potential clients and presenting our products and services. Primarily, you will be expected to generate your own leads – we have a database and a portfolio of existing clients and completed deals which can be utilised, but we need to see growth on this from you. You'll be expected to generate leads mainly through face-to-face networking, meetings at trade shows and conferences, via calls and emails and be familiar with networking tools and sites like LinkedIn etc.
Negotiation & Closing Deals: Product licenses and services are typically negotiated hard by our clients, so you'll need to be smart and know how to handle negotiations with appropriate diplomacy.
Proposal writing & Administration: By listening to (and asking) the client about their objectives, you will create smart proposals that are more likely to close. Beyond that, we need you to use our Hubspot CRM system and a variety of online systems to record all of your client communications and report pipelines and closed deals. You will also maintain a handover process with our post sales team, once a deal is closed.

Requirements

  • Valid EU or UK or US passport, no special visa or travel restrictions and a willingness to travel regularly to international games industry events
  • 3 years minimum client facing experience (required)
  • 3+ year mobile games industry experience (desirable)
  • Proven sales track record
  • Strong networking skills

  • Package Info
    Competitive salary + commission scheme (paid monthly) Probationary period: 3-6 months
    Contract or freelance options available for industry contractors (if suitable)

    Industry

    Computer Games

    Employment Type

    Full-time/Contract

    Job Functions

    Biz dev/sales

    Apply Now

    Product Manager

     

    Product Management at GameBench takes many shapes, and involves many facets. We're a B2B brand, with enterprise software which helps our clients deliver great quality apps and mobile devices. We partner with several big enterprises too, who see us as a way to unlock access to new users and thus maximise the revenue of their existing business, and who interact with us in several ways. Life as a product manager can mean working on any or all of these areas, in order to deliver value to our big (and small) clients.

    Read More

    Location: Bristol (UK) / Los Angeles (USA)

    Job description:

    From day to day, you'll tackle new problems, address new challenges, and find new, creative ways to apply yourself to the problems at hand. We're seeking a brilliant and motivated Product Director to help us keep moving things forward. In this role, you'll work with a dedicated team of developers, other product managers, marketers, journalists, big enterprise clients, game studios, consultancies, OEMs focused on bringing upside to an area of our functionality and to help us stay ahead of our growth. In this role, you will report directly to the CEO. You need to be able to:

  • Excite a team with your product vision, instituting passion and excitement for your work, and a salesman's ability to convince your stakeholders to be thrilled with an outcome, even if at times it varies significantly from their original ask
  • Own and drive forward the entire product vision and roadmap of GameBench’s products
  • Set up a team of product managers to drive feature development and client feedback from individual products
  • P/L responsibility for all product lines
  • Experience with overseeing a dedicated team and managing product prioritisation, roadmap, and delivery of user-­‐facing functionality
  • Focus on user-­‐centric design, applying intellect, data, research
  • Demonstrate significantly above standard analytical and technical skills, with an ability to challenge and be challenged on a numerical basis to ensure your decisions are well founded
  • Possess the sort of personality that thrives in a fast moving, quickly changing atmosphere and has a passion for great digital products

  • Desired skills

  • MBA preferred
  • 3-5 years of experience in product or program management, user experience, mobile gaming is a must
  • Agile experience required
  • CSPO or other Scrum certifications is a value add
  • A background in mobile technologies will be good but not necessary

  • Industry

    Computer Games

    Employment Type

    Full-time

    Job Functions

    Product Management / Strategy/ Planning

    Apply Now

    Senior Marketing Manager

     

    The GameBench team is looking for a Marketing and User Acquisition specialist who can help us find the best audience matches for our product and the best marketing channels to reach those audience segments efficiently. Your job will be to grow our user base by promoting GameBench's key features and their usability to its target audience - Gaming studios, Developers and Smartphone OEMs.

    Read More

    Location: Bristol (UK) / Los Angeles (USA)

    UA Marketing Manager Mission:

    The Marketing Manager is responsible for ensuring the implementation of the GameBench user acquisition marketing strategy and management of the marketing KPI’s. The Marketing Manager will work across the GameBench business unit (Product, Operations, Strategy etc.) in order to maximise the effectiveness of UA marketing. Specifically:

  • Manage overall UA strategy
  • Manage updates, messaging and landing pages on GameBench’s website
  • Manage a healthy pipeline of content marketing / blogs (technical, domain specific, thought leadership)
  • Create test plans for marketing optimisation trials (targeting, promotions, & creative)
  • Forecast, monitor and report on the marketing KPI’s
  • Provide competitor marketing and promotional analysis. Foster relationships within key marketing channels like Facebook and Google
  • Coordinate with GameBench Product team - coordinating promotions of new features and also feeding feature requests for marketing driven tools and promotions into product dev pipeline

  • Role-Specific Competencies:

    Performance Marketing Expertise - Understanding of best practices to run performance driven marketing campaigns. How to structure plans that revolve around tests and the understanding that improvement is always possible with more test and control experiments.
    Data savvy - Have a compulsion to be closely tracking performance data to understand what is working best and what needs the most improvement from the current marketing plan being executed. Uses data to mine for anomalies which represent weaknesses and opportunities which should be addressed with future testing.
    Organisation and Planning - Plans, organises, schedules, and budgets in an efficient, productive manner. Focuses on key priorities on the critical path of project delivery. Basically, you are always thinking 3 steps ahead and trying to mitigate risk before it becomes an emergency.
    Decisive - Ability to make decisions quickly and effectively. That is, you look at data, recognise a pattern, and make a quick decision on next steps to improve UA marketing KPIs.
    Flexibility & Adaptability - Adjusts quickly to changing priorities and conditions. Copes effectively with complexity and change.
    Communication - Speaks and writes clearly and succinctly and is comfortable being the lead voice in the business unit to communicate marketing results, opportunities, and upcoming plans.
    Growth Focused - Possesses a relentless focus on growing the business as the ultimate goal.

    Requirements:

  • BA / BS / MBA in Business/Marketing course of study
  • 3-5 years experience running high-scale performance marketing for a B2B SaaS product
  • Minimum of 2 years working in user acquisition
  • Managed budgets and UA campaigns on Facebook and Google
  • Understanding of online Business Intelligence and Reporting products. You can be self-sufficient to create and pull your own reports given a business-friendly reporting interface
  • Experience creating, executing, measuring, and managing marketing plans with KPI expectations tied to each key channel/segment of the plan
  • Proven ability to work with cross-functional teams and successfully market new content/feature launches in an Agile environment
  • Objective, detailed and analytical in your analysis of marketing results and creative in your ideas to improve them

  • Extra Credit for:

  • Experience working in mobile gaming, mobile graphics, QA tools
  • Experience working with smartphone makers
  • Experience with mobile UX
  • Agile, JIRA & Confluence experience

  • Industry
    Computer Games

    Employment Type
    Full-time

    Job Functions
    Marketing Strategy/Planning


    Apply Now

    Senior R&D Engineer (video & Graphics)

     

    Significant efforts in research and development have produced the world’s first cross platform performance analysis tool for Android and iOS games. Over the last two years, these tools have been licensed by a number of handset makers and mobile gaming studios around the world. We are now looking to expand our product offering to suit other use-cases like video streaming and enterprise applications.

    Read More

    Location: Bristol (UK)

    Job description
    We are looking to hire a senior research engineer to help replicate our mobile gaming success in other areas such as video streaming. As part of the role, you will be expected to find innovative ways of measuring performance and power on Android and iOS for different use cases (video streaming / enterprise apps / post-release performance monitoring)

    Responsibilities

  • Perform research that aids in the development of new features for our products
  • Deliver software prototypes for proof of concept
  • Provide strategic input for the company’s roadmap
  • Analyse competitive products

  • Skills/Experience

    Passion for research and a positive attitude are the most important things we look at in a successful candidate. In addition, the candidate should possess the following skills:
  • Software development experience (using C/C++/Java)
  • Good understanding of mobile operating systems
  • Ability to work independently given a problem
  • Experience developing web applications (REST APIs) is a plus

  • The candidate should have authorization to live and work in the UK.

    Employment Type
    Full-time/Contract

    Apply Now

    Leadership Team

     

    Philip Edgar Swinstead.jpg

    PHILIP SWINSTEAD

    Chairman

    Sri Iyer.jpg

    SRI IYER

    Co-Founder & CEO

    Karthik H.jpg

    KARTHIK H

    Co-founder & CTO

    Jim Bailey.jpg

    JIM BAILEY

    CFO


     

    Our Team

     

    Jake - meet the team.jpg

    JAKE DAYNES

    Head of App Engineering
    Lewis Clark 1.jpg

    LEWIS CLARK

    Senior Software Engineer
    Pericles .jpg

    PERICLES KB

    Software Engineer
    James Ferris.jpg

    JAMES FERRIS

    Head of Customer Experience
    Sharif Sakr.png

    SHARIF SAKR

    Head of Research

    Suri Kar.png

    Suri Kar

    Head of Engineering

     
    Joe Donoghue.png

    Joe Donoghue

    Support Engineer

    Ali Kingravi.png

    Ali Kingravi

    Software Engineer

    Miles Taylor.jpg

    Miles Taylor

    Head of Licensing


     

    Board of Directors

     

    Philip Edgar Swinstead.jpg

    PHILIP SWINSTEAD

    Chairman
    Cem Cesmig.jpg

    CEM CESMIG

    Director